[Dev-luatex] few font setup related questions
Igor Khomyakov
igorkh at optonline.net
Tue Apr 24 10:11:46 CEST 2007
This sounds great. Thanks. I guess the True Type font support will be/
is similar, correct ?
Hans, also could you confirm/disaffirm that the following
(workaround) font setup will work w/ utf-8 input, roughly:
- create multiple small ttf subsets and set them up using std pdftex
facilities (i.e. pdftex.map)
- create large unicode-encoded virtual font that would refer to the
small real subfonts
- no additional lua recode is needed as the unicode input would be
mapped directly to correct OVF slot by default (is this true?)
- what happens to the unicode characters outside of 65K range ?
Thanks again. Looking forward to the sample.
Igor
On Apr 24, 2007, at 3:42 AM, Hans Hagen wrote:
> Igor Khomyakov wrote:
>> Hans, thank you for your swift reply. We've been using pdftex for
>> quite some time, and will be really glad to experiment with the
>> current version of LuaTex, and not in a hurry, and prepared to
>> throw everything away :-)
>> If possible, could you give some direction (very rough outline) on
>> how to set "large" ttf and otf fonts (assuming that the input is
>> UTF-8 encoded)? Has anyone tried/did this before ?
> I can post an example in a couple of weeks; the current open type
> table representation is in the process of being changes (we are
> switching from approx fontforge 1* structure to approx the new
> fontforge 2* structure).
>
> (As part of the project we will write some simple generic font
> code; no features and such, just simple mappings from otf to tfm +
> basic ligatures and kerns so that one can do open type in
> traditional texie ways; these can then serve as a starting point
> for users.)
>
> Hans
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