[NTG-context] [callbacks] proper registration, node subtypes

Hans Hagen pragma at wxs.nl
Tue Jun 26 14:50:50 CEST 2012


On 26-6-2012 14:08, Philipp Gesang wrote:
> ···<date: 2012-06-26, Tuesday>···<from: Hans Hagen>···
>
>> On 25-6-2012 16:50, Philipp Gesang wrote:
>>> ···<date: 2012-06-25, Monday>···<from: Hans Hagen>···
>>>
>>>> On 25-6-2012 15:39, Philipp Gesang wrote:
>>>>
>>>>>    - Does the difference wrt node subtype matter assuming I only
>>>>>      (a) copy glyph nodes and (b) manipulate their .char field?
>>>>
>>>> not that much, it's just a state signal for font processing
>>>
>>> Good to know.
>>>
>>>>> Any insights on this matter would be greatly appreciated. Regards
>>>>> Philipp
>>>>
>>>> it all depends on what you want to do
>>>
>>> Traverse the node list of a paragraph before line break from head
>>> to tail in sequential order, recursing into sublists where they
>>> appear. The callback removes and inserts nodes: which ones
>>> depends on the nodes already processed (has a state).
>>>
>>> Using the previous example code,
>>>
>>>    \startfoo
>>>      a\hbox{b}c
>>>    \stopfoo
>>>
>>> should result in the traversal <glyph a>, <hlist ...>, <glyph c>.
>>
>> \starttext
>>
>> \startluacode
>>
>> local function processnestedlist(head,n)
>>      local current, done = head, false
>>      while current do
>>          local id = current.id
>>          if id == nodes.nodecodes.hlist or id == nodes.nodecodes.vlist then
>>              local _, d = processnestedlist(current.list,n)
>>              if d then
>>                  done = true
>>              end
>>          elseif id == nodes.nodecodes.hglue_code and current.leader then
>>              local _, d = processnestedlist(current.leader,n)
>>              if d then
>>                  done = true
>>              end
>>          elseif id == nodes.nodecodes.glyph then -- todo: dics nodes
>>              n = n + 1
>>              print(n,utf.char(current.char))
>>          end
>>          current = current.next
>>      end
>>      return head, done, n
>> end
>>
>>
>> thirddata      = thirddata      or {}
>> thirddata.test = thirddata.test or { }
>>
>> thirddata.test.one = function(head)
>>      local head, done, n = processnestedlist(head,0)
>>      print("n of glyphs",n)
>>      return head, done
>> end
>>
>> nodes.tasks.appendaction ("processors","before","thirddata.test.one")
>>
>> \stopluacode
>>
>> \ruledhbox to 10cm {\strut hello \ruledhbox{brave new} world
>> \cleaders\hbox{!}\hfil}
>>
>> \stoptext
>
> First of all, thanks for the snippet. It’s insightful already wrt
> to the fact that nodes.installattributehandler is considered
> unnecessary. But the problem persists. With the code
>
>    a\hbox{b}c
>
> I get the following output:
>
>    1   b
>    n of glyphs 1
>    1   a
>    2   b
>    2   c
>    n of glyphs 2
>
> So the sequence is <char b>, <char a>, <char b>, <char c> where
> it should be <char a>, <char b>, <char c> --- the hbox is still
> processed first, which I was attempting to avoid. (Also, the
> invisible string “context” follows if the callback is active
> until the end of file.)

it all depends on what callback you use ... you can try a finalizer 
instead of a processor as processors normally are called once

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                                           Hans Hagen | PRAGMA ADE
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                                              | www.pragma-pod.nl
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